MaxES

mass Node-locking across the entire game tree


Full game tree modeling

MaxES is the first tool that enables you to precisely node-lock the desired strategies across multiple nodes and multiple runouts simultaneously.WHAT IF YOU COULD COMPLETELY UNLEASH THE POWER OF THE SOLVER?Solvers leverage maximally exploitative algorithms within a symmetrically-designed architecture. The outcomes are strategies that are optimized for minimal exploitability, survival.MaxES breaks the symmetry, enabling the algorithm to seek maximum EV—not equilibrium.Why It WorksAs the hand advances and population play deviates further from GTO, exploitative opportunities multiply—especially in larger pots where the potential EV gain is the highest.But how do you model global deviations when you're only able to node-lock individual nodes?How can you determine which line yields the highest EV when there are competing incentives across multiple streets?This is where MaxES excels. It gives you streamlined control of the game tree, allowing you to quickly and holistically model non-GTO strategies.With this level of precision and control, you can identify and prioritize the highest-EV line for each hand class right from the flop.The UI is built to support multiple types of data entry, including in Hand2Note format so you can use real hand-history data or your intuition to build the models.


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